marble maxi is designed to help students improve their self-reflection skills in the context of student participation. in a playful manner, it encourages individuals to discover and share their own strengths and weaknesses. Simultaneously, it fosters group discussion and provides a playful and safe platform for giving feedback.
university project
march – june 2024
group work with
theresa schubert and tilman heindel
with fusion, indesign, illustrator
selected work
otherother
a journey through spaceweb-design
culture chasemobile game
anoush´s fategame
marble maxigame
lone bloomstorytelling